This is a complete group render of all the Transformers I made for an old mobile game that sadly never came to be. These are all highly optimized low poly characters that utilize only one texture set each, a shared skeleton rig with only 2 body types and actually can transform from bot to alt form. This is my half of the contribution so your will be missing some key bots you might know. They are made with Maya, Photoshop, and Substance Painter using PBR materials and a series of height maps and bakes for the details.